Social Interactions System and build 0.0.6
I've finished the foundations for the Social Interactions System, an important feature for the simulation side of the game. During the sections of the game in which you're able to roam the map, you'll find characters pursuing their own goals. If you approach them, they may accept to chat with you. In these sections, each character will be offered a number of interactions each turn, like chatting about different topics or engaging in more physical activities. These interactions will change the participants' moods and the relations they have.
Mood is feeble and short-lived, while relations may last for a long time if they're properly nurtured. In future versions of the game, the mood of a character at a given time and their relationship with you will help you to achieve different goals, like taking them to bed, taunting them into combat or establishing alliances.
Be careful! Your current mood will influence what interactions are avaiable for you. Get flirty and you will have many opportunities for physical touch, but become angry and things may get out of hand! You can check the new features at the development version available for Patrons.
Get Unholy Arts
Unholy Arts
Become the next High Priestess through passion, love and power - or submit to the victor.
Status | In development |
Author | Deep Interactivity |
Genre | Role Playing, Adventure |
Tags | Dating Sim, Erotic, Lesbian, Life Simulation, Romance, Sandbox, Story Rich, Text based |
Languages | English |
More posts
- Candidates Animations Design (NSFW warning)Jun 24, 2024
- New goodies for physical builds on v0.4.3, and start of the second adventure on...Mar 01, 2024
- Version 0.4.0, packing up for the Shartrish SlopesDec 08, 2023
- Wrapping up versions 0.3.X, getting close to the second adventure!Oct 13, 2023
- Battle AI ReworkJun 22, 2023
- Advanced Special Relationships and Intimacy on v0.3.20May 24, 2023
- Sharing the Night on v0.3.19Feb 17, 2023
- First animations now available on the version 0.3.17 Free!Jan 13, 2023
- Animations progress report and medium term goalsNov 26, 2022
- All data, hints and tips for the first adventure, and version 0.3.16Nov 18, 2022
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