Development Version 0.1.1 changelog


General

- Added a settings menu at the start of the game. Current options are:

  - Enable/Disable futa content (Enabled by default)
  - Enable/Disable anal content (Enabled by default)

There are other options in the settings screen, but they refer to content that is not implemented yet.

Note: Enable/Disable futa content works for in-game content. Test links from the development build's initial shortcuts screen do not take this configuration into account.

Another link leading to the settings menu has been added to the Personal Room, but choices that may lead to inconsistent results aren't available there. You can only disable futa content at the start.

- Candidate characters no longer learn a lot of scene moves at the end of the Prologue. Instead, the majority of moves are now learned in the library.

- Padmiri and Valtan now learn a few moves before a certain story event, in case they haven't learned them in the library earlier.

Library

- Added scrolls system. Characters may now look for scrolls and study them in the Main Library. Scrolls are short stories or information about the world that develop the worldbuilding. You may search for new scrolls as much as you want to, but you may only study one scroll each day.

Studying scrolls gives different benefits, such as learning new moves or gaining experience.

Studied scrolls may be read again at your personal room, for no cost and no benefits.

Scrolls fall under any of three categories at the moment:

 - Lore: The author explains their understanding of the known world. These are usually edited design documents that I originally wrote to keep the world-building consistent. They grant experience on the first reading.

 - Short stories: Small erotic stories set on the Confined Valley. They may contain material that was disabled on the game's settings, but they include a list of tags at the start. They teach new scene actions on the first reading - but some of these actions may require specific settings to be usable. For instance, you may get access to a short story with anal content and learn anal-related moves, but these moves won't actually be usable if anal content is not enabled.

 - Gameplay tips: Small stories providing extra details on how some game mechanics work. Reading these is useful if you don't read the devlog posts and you don't want to figure out some advanced mechanics on your own. They grant experience on the first reading. (No gameplay tips scrolls at the moment)

New scrolls for the library:

- [ Lore / Experience ] On Aether
- [ Lore / Experience ] On family
- [ Lore / Experience ] The Wilds
- [ Short story / New moves ] Basics of sex
- [ Short story / New moves ] The taste of pleasure
- [ Short story / New moves ] Surprised in the rear
- [ Short story / New moves ] Payback for the thief
- [ Short story / New moves ] Pillow feet fight

AI

NPC Candidates will now sometimes study scrolls at the Main Library during Socialization Period.

New scene actions

- Stroke ass
- Penetrate ass
- Anal thrust
- Hold arms
- Vines hold arms (Leirien exclusive move)
- Pussy footrub
- Dick footrub
- Lick leg

Note that the AI has not yet been tuned to take them into account in the medium-term and will only use them if their flavor tags score high enough.

QoL improvements

- Several new buttons have been added for training and rest map actions, allowing the player to select different amounts of training time. You may now train up to 30, 60, 120, 180, 240 or 300 minutes with one action.

- Moved "Rest and initiate a new day" button to the top of the Personal Room Menu.

Cheat Menu

Added a Menu to edit a character's name, sex and gender.

Bug fixes

- Located a bug that causes some scenes where the player is leading not allow the player to use continued and positional actions during the first turn. Some of these instances have been fixed, but a few may be missing. If you find any of these, please send a bug report

- Fixed a bug that allowed bars other than lust to fall below zero in scenes

Note: The game currently starts at a shortcuts screen. I usually leave these available in development builds just in case someone wants to poke with them for fun, but do not expect them to be stable. If you want to properly play the game, just click on "Start the game".

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