Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 15 to 54 of 54 · Previous page · First page

How come other candidates can also use the spells you learn from the Mysterious Woman (forgot her name)? They always keep mentioning how strange it is that we use it yet they constantly use Hypnotic Glance, Draining Kiss, and Etheral Chains

They can use them from the start of the game if you select a non-canon options in the settings that give them some of those actions. Alternatively, Artume helps the Candidates learn those actions later, but the player character didn't have that option during the earlier weeks.

Thank you for the reply, I have been very confused. I don't believe I've activated any settings, but I am using v0.4 if that changes anything. Just for further information, what settings cause this to happen?

NPC Candidates bonuses

and I sit and think why they have all the skills from which I was given only one to choose. The game feels a little unfair because of this, even on normal difficulty. I lost some fights solely because the enemies had these skills.

In general, I think the settings at the beginning of the game could use better explanations.

Hover over the (?) next to each setting and you will be explained what each setting does.

How do I get the best ending on the Gleaming Caverns content?

Get the guide here at the end of the post:

https://www.patreon.com/posts/unholy-arts-0-3-72247107

(+4)(-2)

Secondary male characters eventually joining (optionally)

For the love of everything out there, I hope we get at least one lovable idiot. That, and a straight man (no pun intended).

"Oh, you like girls? Cool, me too! Want to talk about girls together?"

*sips tea and turns page in book* "Remember to use protection, girls. We don't to replace the beds now, do we?"

"If any of you get it on in the kitchen, the food we restock is coming out of your pockets."

"... You got it all over everyone's breakfast. You know what? Screw it. I'm getting takeout."

Any plans for Android compatibility?

You can play the game on smartphone through the app JoiPlay. I'm not really putting a focus towards supporting it, but it apparently works well enough.

Cool. Not the first time I've had to do that

In the opening, when the regent starts her monologue, she mentions "you must become dign agents of the Goddess", is that a typo or is it an english word i don't know?

While it does exist in English ( https://en.wiktionary.org/wiki/dign ) perhaps  it's rare enough to justify changing it for worthy.

Man, where was this page when i was trying to search for it? Ah well, if people have better luck looking this up than me then hopefully this can let them learn a new word! So you know, do what you want

Deleted 341 days ago
Deleted 341 days ago

Download the version 0.4.0b, it got patched just this morning.

Can i OFF Futanari?

Yes, check the settings.

hello, I found it in the settings but after that it became impossible to play, where I don’t press everywhere it says about a problem with a creaking and refuses to work

script*

I cannot know where the problem comes from without more data. I could look into it if you send me the save.

ok how can I do this? and where to send it?

On the save menu, click on "Save to Disk", get the file, and send it to me on the game's Discord channel through the "bugs and typos reports" section.

What's the difference between the 25 and 24,and also i can't save my progress in joiplay, please fix it

You have access to all the changelogs in Patreon. These are the changelogs for version 0.3.25:

https://www.patreon.com/posts/unholy-arts-0-3-89320974

https://www.patreon.com/posts/unholy-arts-v0-3-89844803

how about the joiplay, it says that the saving is disallowed on this passage, can you fix it

Save on the passages where the  game tells you it's allowed to save.

Can you add a way to increase the speed of dialogue, combat, etc? Like an "actions have more weight" setting? It's just too slow.

What do you mean, exactly?

(+2)

We can change the number of turns, but I'd like a setting where all characters deal more "damage" on each action, with the effects also being buffed. Ie climax faster with fewer turns. As it stands it feels too slow. This is also and moreso true for socialization.

(+1)

Yeah, when you have long-term goals you're working towards every day socialization can become really tedious with how long it takes to get the same outcome over and over again

(+2)

takes a little getting used to but honestly looking forward to seeing more of this game, is on my list of games to check back in on now and again!

(1 edit)

A lot of the descriptions that give an expression for how certain numbers are calculated seem to be slightly incorrect.

One small example being, in order to spy on two lovers at the Union Lake Upper Platform in the shapeshifter village you need to pass a stat check of 2 * Agility + Luck + Random 100-sided dice. At least this is the expression according to the game. In actuality, the expression is 2 * Perception + Luck + Random 100-sided dice. Of course there are other ones as well, especially with skills, and probably more I haven't seen since it's pretty frequent in the code. I'd probably double check all the descriptions' expressions match the mathematical expressions used in the code for skills, stat checks, etc..

You're Piku from Discord, right? Thanks again for the bug reports. I'll copypaste here the response to the actions' descriptions for anyone interested:

> The mentioned influence of stats in actions' descriptions refers to the proportion in which each stat influences damage. This means that if the formula for stroke pussy is (agility*1+physique*1)/10 (making it up right now as an example), and the formula for thrust is (physique*1+resilience*1)/5, both are going to mention agility, physique and resilience as contributing x1

(...)

> The descriptions tell you the proportion, not the overall multiplier
> This allows you to make the following reasoning: "I like the effects of this action in relation to the stats it says it's dependent on, so if I want it to be an important part of my build, the most important stats are these, in these proportions"

It appears that "Use Breasts" is missing in setting sex preferences.

Also I think it would be interesting if some headshaving could be included (by masters to slaves)

(+1)

A free game currently providing >15 hours of play time in one playthrough. Here some random thoughts:

  • It misses important quality of life features like (such a ‘q’ when following someone’).
  • The “you can only safe at certain points’ system is a bit silly. However if it is technically necessary it is okay.
  • The game can’t be downloaded vie the itch.io app. Getting that working would make my life as a player a lot easier as itch would keep track what version i have installed and offer me an update when available.
  • The game loop itself is solid. It could be deepend by having a slight week day structure where the amount of hours in a phase differs.
  • Even as a dominant with multiple subs i couldn’t get achieve double penetration from different person. dick<->butt + double ended dildo works though.
  • leaving the water village right after the festival in the A ending seems rushed. An entire day afterwards might be to much and i don’t have a good solution.
  • A suprising amount of characters werw futas in my play thorugh. I was oftern suprised that that character also is a futa.
  • having a certain level of skill give you more options to pick when having a conversation might be an interesting reward
  • the ability to lock restraints only during the night ruins some fun.
  • there are some high quality texts and some text which are a bit more filler. A trick to steer people to read the quality texts more often is to have a picture as convention if a text is important.
  • It is a very strange experience if slaves locked in full restraints when invited at night are really likely to be dominant.

How do you accrue more love points than pleasure points during sex scenes? Is it just a matter of using more foreplay actions than full sex actions? Do orgasms increase both love and pleasure points or just pleasure points?

(+1)

There are a few factors that influence the multipliers for love and pleasure points from sex scenes. The most important ones being: egalitarian scenes incentivize love; domination scenes incentivize pleasure; scenes with only 2 participants incentivize pleasure; scenes with more than 2 participants incentivize love; characters who get ruined orgasms but no normal orgasms will gravitate towards pleasure rather than love

Deleted 212 days ago

No. Pregnancy will only be implemented as optional content at the very end of the game, otherwise it'd be too conflicting with the story.

In version 3.19 on which day will Nersmias be allowed back in the temple?(twisted festival ending B)

Nersmias isn't currently available to be invited into the Temple through legitimate means. Nonetheless, you'd need Ending A when he is, but that's a long time away.

Hello! I have come across a bug,during the Val and Ate's grape scene. When i tried to watch the scene(not participate in it),the game just froze,after i clicked the Auto-resolve button,meaning,the scene just never ended. It was not an issue when the PC was in the scene,so my guess that the issue was that she was forsed to suck the dick,while the trigger was on the other action. Anyway,the game is extremly fun to play,and i enjoyed it a lot,just wanted to report the bug!

Thanks for the comment. Despite the late reply, I added a note to remember to look into the issue before the next release.

Will there ever be an android port?

Try using Joiplay to play the game on mobile.

I'm very confused by the "Use[bodypart]" and "Target [bodypart]" mechanic. The description of the mechanic seems to contradict itself. Will "target pussy" make me week to actions involving that part, or will I do more damage when targeting my partners pussy?

Depends on the context. If you have a large "target pussy" preference (in sex actions), you receive from lust damage with actions where you're targetting a pussy, such as scissoring, being scissored, performing vaginal penetration and licking pussy. On the other hand, the combat affinities (one of which is "target pussy") have strength, frailty, resistance and weakness, and all of these stats are independent.

Yeah, I was being dumb. I missed half the in-game explanation. Made a lot more sense once I read that. thanks for the help, though.

(1 edit)

So I really do like this game, but it annoys me how NPCs can do some impossible actions in sex scenes. Like, if they're mounting your dick, they can penetrate you at the same time, and grab your breasts or kiss. And if there others are involved, they can grain frottage you while all this is happening. Even if they themselves are being mounted. I just can't picture that, and it really takes me out of it.

So I hope you can make so that NPCs choose action in the context of what's already happening. 

Also, random question, are all the trainees always naked? I mean it's never explicitly stated, but everything seems to suggest that they are. Like, it didn't say they got dressed again after growing a dick at the beginning. I just assumed they did. But in your character status, where it says "clothes", it's blank afterwards, and when in combat, you can grab each other's genitals with ease and there's no talk of getting clothes out the way. So what's going on there? Hehehe. 

(+2)

Hi HHFan, glad that you're enjoying the game!

"it annoys me how NPCs can do some impossible actions in sex scenes. Like, if they're mounting your dick, they can penetrate you at the same time, and grab your breasts or kiss. And if there others are involved, they can grain frottage you while all this is happening"

Go to Settings, find "Multiple full sex continued actions" and select "Disable". It may not completely solve your issue, but you should find sex scenes to become more realistic.

"Also, random question, are all the trainees always naked?"

They really aren't. For speed of gameplay, it is assumed that removing clothes during combat happens really fast, unlike other games with sex-based combat where removing your opponents' clothes requires turns. The "clothes" section at the character status screen requires to special equipment, pretty much like weapons, that will be used to increased stats and sometimes grant extra abilities, but these objects haven't been introduced yet.

(+1)(-2)

There should be cheats available, like improving any of your stats or anything in your relationship whith the other girls, by doing these the game would be simply faster and let you do all interactions possible. 

And last, put images to the sex scenes

(+5)

Cheats are available in the Supporter version, in Patreon. Sex scenes will slowly get animated starting some time soon.

(+1)

Any wiki?

(+1)

Not that I know of. I'm sure a lot of people will be grateful if you start one though.

(+1)

Thanks very much for disabling undo button. There are very many bugs in the game and infinite cycles.

(+1)(-2)

Allowing more than one game state in the game spikes the required memory, extremely increasing the lag.

(+1)(-2)

 Errr, if you're seriously taking that much lag from a game state, you're doing something very wrong. Bigger games manage to save between 5 and 7 using the same engine (running out of browser-assigned localstorage first instead)


The game state of a web game like this, without having to store images or collision models or much of anything in ram (only the variables for the state, characters, locations) shouldn't be crossing 20MB ram per game state and that's being generous...

(6 edits)

A rather inconvenient error in v0.3.10 -- Padmiri's "punishment" scene applies a set of debuffs on her targets,  LVAr, LVAr, LVMo (on sidenote, the second LVAr should be probably something like LVLg since it affects legs)

The problem is these debuffs have duration of "-1 day" (until the next day actually) and persist  after the scene is finished. *And* the targets can potentially include player's character.

Not only this heavily penalizes affected characters' stats, and makes them use most of combat/sex actions, but also makes them unable to participate in conversations, as the only action available to them is "Apologize".

Hi Stm. I've checked the code related to this report and I've confirmed that the Long-term vined legs status effect had a wrong acronym, which has already been corrected in the base code and will be made effective in the next build. Everything else would seem to be working as intended: if you suffer these status effects they should last until the end of the day, and thus you should play extremely carefully and even choose to follow a different character. There is another status effect that you may potentially suffer through the Gleaming Caverns adventure that has somewhat less extreme effects, but lasts for several days.

The thing that confused me was, these vines are applied to your character and others by Padmiri and they apparently prevent you from making any actions during that scene, and this is fine and understandable. But then after the scene ends, you're told Padmiri is going to leave you like that... yet somehow you magically gain ability to move around and perform (some) actions again. How, it's never explained or addressed. So it creates impression descriptions and effects aren't on the same page, and something bugged out.

Also, having the ability to do any real talk disabled for that day (including the social phase) doesn't make you "play extremely carefully",  but it prevents you from playing the social part of the game on that day at all.

If it's all intentional, then these feel like extremely harsh penalties for just choosing scene option, and given you don't gain anything in return it effectively renders this option pointless -- the player might fall for it during their first playthrough, and even if they don't just reload right there and then, in subsequent games they're bound to pick instead "fuck it, am out of here" or anything else that doesn't just ruin entire day worth of training for zero gain. I mean, you give the player a choice between smashing themselves in the dick, and not smashing themselves in the dick. That ain't much of a choice at all /s

On separate note (a propos of dicks), i like the positioning/actions things this game uses; sparked a few observations, tho:

* kind of surprised me oral interactions are limited to one-sided dominant/submissive arrangements, and there's no 69 position for equal opportunity oral actions

* for herm characters mutual penetration tends to be very common  in the game (like, multiple times in nearly every encounter common) but in "reality" it's pretty hard to pull off as it'd require quite specific body arrangement, sort of a reverse cowgirl and 69 crossover. Simply so the body parts can line up instead of getting in each other's way. So it might make some sense to have such mutual penetration as specific (CA) that's only enabled in such separate pose (maybe the 69 one if it was added) and limit regular mounting positions to either penetration or getting penetrated, but not both at the same time? It'd feel less jarring this way.

"the player might fall for it during their first playthrough, and even if they don't just reload right there and then, in subsequent games they're bound to pick instead "fuck it, am out of here" "

There are more outcomes to that scene than those two, though you may not be able to access them if you don't have either the correct relationship stats with Padmiri, hypnosis, or aethereal chains.

"* kind of surprised me oral interactions are limited to one-sided dominant/submissive arrangements, and there's no 69 position for equal opportunity oral actions"

I've stopped adding generic sex actions until the first adventure is finished, more will come later.

"* for herm characters mutual penetration tends to be very common  in the game (like, multiple times in nearly every encounter common) but in "reality" it's pretty hard to pull off as it'd require quite specific body arrangement, sort of a reverse cowgirl and 69 crossover."

You can prevent this from happening by disabling the "Multiple full sex continued actions" option in the settings.

(1 edit)

"There are more outcomes to that scene than those two, though you may not be able to access them if you don't have either the correct relationship stats with Padmiri, hypnosis, or aethereal chains."

I realize that, these are what i meant by "anything else" in my reply. My point was the harsh penalty applied with the option in question makes that particular option something no player is likely to pick willingly, when they have much better alternatives. Cancelling the debuffs after the scene is done would alleviate this issue, and bring it on par with other options available to the player in that scene.

"You can prevent this from happening by disabling the "Multiple full sex continued actions" option in the settings."

Ohh, thank you. I left the settings in default state to see what the game was like with them, and overlooked that's what the option would do. That solves the problem, then.

Unrelated, but wondering -- is there any particular reason your autosave is using Save.slots instead of Save.autosave for its location? Just feels a bit weird to see the autosave slot in the saves requester empty (and getting one manual save slot less)

"is there any particular reason your autosave is using Save.slots instead of Save.autosave for its location?"

It's been ages since I coded that, but it probably was due to having access to code that referenced how to use JS to overwrite a manual save slot but not how to use the auto slot. Using the auto slot would make it more intuitive, but losing manual slots isn't really an issue since the game tends to lag down a lot when several slots are currently being used.

I love the art! Really looking forward to the eventual male romance options, as a straight woman, there are far too few games that let you play as a female protag like this. Do all of the female interests have the futa option?

Glad you like the game! You have options to customize who becomes a futa at the start of the game out of the six starting protagonists (all six characters, only the player, or only the five other protagonists). Once you reach the first adventure, doing a side-quest (you will know who's the character related to it) will unlock transformation options, which allows you to change the genitals of any character simulated at the Passion Temple.

(-1)

Are there any plans to add abdl content. 

(+2)

Not really, no.

Could an apk version be made? to avoid the problems in android

Have you tried using JoiPlay like I suggested?

Yep, sorry for the inconvenience

You could try asking on the game's Discord channel, as there are a few players there who have experience at playing the game on Android.

It's just been a few mistakes with joiplay, I'll check the discord :D

I don't know if the error is already reported but the images don't appear on android, they do on pc, but not on android apparently the format or content is not allowed in the android html

Players on Android have reported they've had problems with the game until they started using JoiPlay. It should not only solve your issues with images, but with other save files issues you may encounter in the future otherwise.

(3 edits) (+4)

It's even a little odd to say but, for a dating sim sure lacks the usual romance with dating sim elements you'd usually expect with hanging out at certain spots, gifts, so on and so forth. It kind of becomes a race on trying to woo a character first to bed them before anyone jumps into the fray and snatch them. I was kind of expecting the money you earn to be spent that way aside weaponry/toys. The unique character events help out flesh out how each of them are and, my only complaint is the steep requirements to some options, given it's rather early too that it happens sometimes you didn't have enough time to reach the requirements. Quietly hoping that some of the characters introduced could become challengers at the temple but maybe it's a little too early and could be planned or, perhaps a rival temples in which could eventually challenge them? Also, a little disappointed with the limited variety of positions(possibly also have characters have their preferences on them?) but again, it's a little early to even be disappointed in the first place. Overall, pretty enjoyable experience and has great potential to be developed further still even if a little grindy and you usually tend to lag behind horribly if you don't really know what to do.

Thanks for making this little gem, looking forward to see it be polished more and more.

(+1)(-1)

[0.3.0f] [Patreon] [Android]

No matter what choice I make from the options on this passage, it just brings me back to this same passage. Like, nothing changes. Even if I do nothing, it still says I ask Ate to caress my face, and gives me the exact same options.






The last two options (Specific Topics & Leave Conversation) seem to work, though.

This is the first time I encountered this issue.

(+1)

This issue was already discussed on the Discord server. Interactions don't work there because the period has already finished, so no new conversation rounds can be created. It was an UI issue really. The code was recently patched, so I don't expect that to happen again in newer versions.

Why is saving disabled?
There's no point in playing this game if I can't save…

(+1)

It is explained near the start of the game that you can save on screens where you can read the line "You can save the game". You have the chance to do this at the end of every day.

That's also a problem. I played for three hours and lost all my progress because my roomie woke up and I had to get off the computer. They aren't going to wait for me to reach a save point in an eroge. We both play erotic games, but this is the first that doesn't let you save except at specific screens.


I don't know why you disallow saving except at the end of the day… I can't imagine there's any benefit to anyone.

Animal Crossing use to require you to use a your bed to save; but the newest game lets you save anywhere. So, I can see some logic to saving when you go to bed for emmersion; but the logic doesn't really sit well with me for a NSFW game — a game for adults, who usually have less freedom when it comes to their gaming times — which may need to be closed quickly for any number of reasons.


If the autosave actually saved (my roomie's laptop often wipes files that aren't created manually), then I can at least start from the beginning of the first actual day with some of my character progress from the prologue(?) still intact.

(+2)

The biggest reason why saving is only allowed at specific screens is because saving during sex/battles scenes or most importantly during map periods would require to save all the information regarding AI states, which would bloat the memory size of the save, which implies another plethora of problems due to how Twine manages its games' memory. I could also go on about how allowing to save anywhere discourages players from being careful about their choices, which is a more subjective discussion in which we could disagree, but given that the technical side has higher priority there isn't much point in that debate anyway. In any case, during the prologue you should have had two or three opportunities to save - if your computer removes files that aren't created manually, I strongly encourage you to use the Save to Disk option.

All of this aside, I'm glad about reading in your comment below that you're enjoying the game, even if there are QoL issues that hinder your gameplay session.

(+1)

Ah; I see. A.I. states can be a problem for certain saves. As for the players being careful with their actions bit, I imagine that's also why I can't back up on android when the screen misreads where I want to tap.

Speaking of, it'd be nice to have a play in browser version for Android users, as Google or Samsung has made it so local pages can't load local files; which makes little sense to me, though I'm sure there's some kind of reason.

And yes, I quite enjoy it. I may make a Patreon pledge to get the cheat mode, as I don't get a lot of alone time; and I generally wish to experiment with cheat modes when the devs impliment said modes themselves.

I had read the part about when it allows saving; I played for about two hours before posting to see if I enjoyed the game. I make an effort to only complain about issues I have with games I actually enjoy.

If I don't like the game there's not going to be any fixes, improvements, or changes (aside from changing the game entirely) that'll make me enjoy it.

So don't think I'm saying the game is terrible because I can't save; I'm saying I don't see the point in playing; as I'm often in situations where I need to exit the game a.s.a.p. and won't be able to finish the current day as a result. I've cut back on streaming to have some time to myself, and not being able to save when I need to get off the laptop makes it difficult to fully enjoy your work.

help the images arent showing up

That usually happens when you don't extract the files correctly from the .zip file. Extract all the contents to a different, specific, non-compressed folder and launch the game from there.

The game and characters are really interesting! Definitely worth following it's development. Thank you for uploading it

(+1)

I just to say that I really like the game, but I was wondering how long it is as of now? I've gotten to day 20 and I've noticed that I'm not getting scenes at the beginning of the day anymore, so I wasn't sure if I've made it to the current end of the build. I also think it would be a good idea to add a message to let you know when you're at the end of a build.

(+2)

Yes, you're currently at the end of the build. A few versions from now on, new story events may be found later, if the proper requirements are met, but that isn't the case yet.

Deleted post
Deleted 2 years ago

In the settings, leave "Enable all content" in the futanari section marked (it's that way by default). Your character will become a futa at the end of the introduction.

Deleted 2 years ago
(1 edit) (+1)

as a fan of nightgames i really like this game, even if i'd prefer a male protagonist. anyway, in this version i found something that i think isn't intended: training luck at the waterfall doesn't reduce social drive at all. not that i mind it, but it may mess with the balance of the AI. for Val i think something needs to be changed. while i don't mind that she is such a tease, it seems like as of now it just hurts her.
also a few questions: are traders implemented yet, or do they require certain settings (like futa)? i haven't seen one yet. also: i read something about hypnosis. is that just the skill from the succubus or did i miss something?
anyway, great game so far. i'll keep an eye on this for sure. best of luck!

I'm currently coding equipment items for version 0.2.6, which will also introduce traders.

You can use hypnosis actions in conversations and sex and battle scenes if you get them by picking the boon of suggestion, somewhat around day 10. In version 0.2.5 (which is not yet free), you can also select a non-canon option at the start of the game that gives hypnosis actions to the NPC Candidates. There will be more hypnosis actions and canon ways for all Candidates to learn them in future versions.

Thanks for your encouragement!

I really love the artwork and I'm impressed with the gameplay so far. 
Of course there are some bugs, such as after going through all the available story events, I could no longer have a conversation with Val, Mir, and Nash. For some reason the join conversation button is there,  One bug that I found noticeable is that I can't perform the threesome scene between the PC, Val, and Mir. 

One minor gripe I have is how anger and bored status greatly affects the conversation. I hope we get to more content with Claw and Ate, because I found it difficult to start a conversation with them, so I'll just assume that there's currently no sexual content for them besides story. 

(1 edit)

I'm glad you like the direction the game is taking!

Claw and Ate will have some more character development in the future story events. After that, their base mood values will get less extreme and it'll be much easier to interact with them.

Edit: I've tried to replicate the bugs you've mentioned, but I haven't had much luck. It would be helpful if you gave me as much context as possible.

Ok, so for the Mir and Val scene, I selected "Take advantage and take Mir's back". When the scene starts and I choose an action (such as kiss lips, penetrate, or even selecting do nothing) and then click the commit action button, it shows this error message:

Error: <<script>>: bad evaluation: checkedChars.push is not a function.

As for the other bug regarding the join conversation button, I accidentally deleted my save file of it. I'll go back and try to do the same choices I did before to see if I can replicate it to see how I messed it up. 

Good start. Now it just needs more content for me to be able to tell more.

Also I request a mechanic to see the character's full art went interacting with X character

(+1)

Your suggestion has been implemented, and you may already try it on the newly released public version 0.1!

Viewing most recent comments 15 to 54 of 54 · Previous page · First page