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Okay, so the main theme here is yuri, I mistook it and downloaded it, nvm I hope it's enjoyable atleast.

I have no idea of the chat system stats

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Wish i could download this through the Itch.io App.

Hey Patreon doesn't work for me have you considered putting up a paid version on here instead for a lump sum instead? 

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I intend to make the Supporter version available outside of Patreon, but only when the game is closer to getting finished. We're nowhere near close to that point though.

Sounds good had to contact my bank to work it seems Patreon gets flagged on some security checks for whatever the reason. 

I'll wait for it to happen, so promise me you'll release 1.0.0 in future

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 This is really a very inspiring and interesting game!

I love this segment of the Internet for the interesting things that sometimes hide in it.


I will be glad to follow the development of this game, because I really like it

Is there any way I can change the game language?

Other than completely translating it, no.

I love all aspects of this game EXCEPT ONE THING that i truly hate the most which is the power of save load get limited

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Would this game ever be for android or is it to hard to make it work on android

I don't offer official support, but plenty of players manage to get it to work through JoiPlay.

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So I love this game. Really. The mechanics, the scenes, and so on... 
But I just have one question : Where do we shop ? I did not read everything when the guys came for gifting us toys or weapons, (Shame on me). But now, I could not find them, and I'm seeing all the others using toys when submitting others so...

Thanks in advance, and Dev, keep it up, I really like this hidden gem

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Once they show up for the first time, they show up at random times, getting an option to buy from them at the end of the day at the personal room menu. You're guaranteed to be able to buy from them on the day they first appear.

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Heya! Love the game and not sure if this is the correct place to post a suggestion or ask a minor question.

Is there a plan to add hotkeys for future builds so it's possible to select options without moving the mouse so much. Outside of combat I mean. (not sure how much work or if it would even be possible because of how some of the menus works ^^;;)
Keep up the great work, and thanks for this lovely game and story so far, I'll def be pledging on patreon in the nearby future!

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Glad to hear you like the game! The priorities right now are working on the second adventure and implementing all the art Chili Cherry is working on, so new QoL features have to wait for a while.

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HIDDEN GEM i should say

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I'm loving this game so far, it's really cool how the other Candidates actually interact with each other and change their relationships even without your intervention.

I wanted to ask, is there any plans for a "wait" action, or something that tells you where the other Candidates are? Sometimes when i want to talk to one of them they'll be doing something else, and i either have to go back and forth a lot between two places and hope they don't start a different activity, or train/rest for an hour, but by then they'll have moved and i have no idea where they are. It also happens when i'm trying to talk them up for a relationship, since there's no "one on one" talks, they often get horny and invite someone else to fuck, after which i lose track of them.

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"I wanted to ask, is there any plans for a "wait" action, or something that tells you where the other Candidates are?"

No plans for this, you'll have to look for them.

"It also happens when i'm trying to talk them up for a relationship, since there's no "one on one" talks"

Once you've unlocked following interations, you can take one of them to your room, where the other characters won't be able to follow you.

Oh lmao i didn't think of taking me to my room, that actually helps a lot. Thanks for answering!

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Gotta say, this game is something special. I do think SOME of the features might be better if you could see under the hood a little less (like exact numerical moods in conversations) because it really does feel natural to interact with the characters, but it's held back a little bit by knowing exactly how it works, if that makes sense? I do think the option for numerical values should exist though.

Not sure if I'm getting my point across, but I think in a few places it'd actually be cool to, by default, know less. The core systems of the game are legitimately strong enough to do without that though!

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Like seriously, I cannot understate how unique this game is. I had an hours-long talk with my friend who's majoring in game development about the way the game works, and it is unlike anything they've ever seen.

(Oh, and completely unrelated, but if you could make Charisma a more viable stat to focus in, that would be cool. It'd fit the lore a bit better in my opinion.)

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I'm glad you're enjoying the game!

I feel like charisma is right where it is right now. Physical and magical builds are better for combat, while social builds are stronger at building relationships faster, which you can leverage to avoid undesirable confrontations. It also has a few situational combat actions that it's good for, and it helps to pass some checks during the story. Perhaps you should not focus only on charisma.

True! My first run was kinda too charisma-centered but I've had better luck with a less specialized build. Thanks for the response though!

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